Pyro Papercraft by Xenon

Difficulty: 8/10

Height: ~40cm

This model isn't as bad as it looks. Experience is likely needed but most of the pieces are 
pretty big and easy to manipulate. Some harder parts come from the head and getting all the
bits of the flamethrower to fit neatly. The model benefits greatly from the smooth building
method where you ignore most of the fold lines and only score the tabs.
 
There are a few other places e.g. some extra details, the hands and flamethrower which benefit
from scoring- usually I'll mention these in the instructions.

You must use thick paper/thin card. Printer paper will not be strong enough! Anything from
120-200gsm should be alright. Even with thick paper, make sure you reinforce the ankles in some
way to stop him from sagging forwards as he's very top heavy when holding the flamethrower.

It's a good idea to colour some of the white edges of the paper to stop them showing. The dark sections and red jumpsuit all benefit greatly from edge colouring. Good things to use are 'inky' ball point pens, felt tip pens, or soft watercolour pencils. It's not essential but my model looks far
better as a result.

He also comes with some hats! If you don't want your Pyro to be a smelly unfortunate you can
give him a Triboniophorus Tyrannus (Brain Slug), Brigade Helm, Towering Pillar of Hats or
Pyromancer's Mask.

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For a model of this complexity, please take a look at the PDO files. These are 3D models which
list the parts and how they join together. You can open them with Pepakura Viewer downloadable
free here: http://www.tamasoft.co.jp/pepakura-en/ 


The model comes with lined/lineless PDFs supplied for both. 

All textures used are provided in case you want to edit them. Textures are also provided for a BLU
pyro! Since this affects most of the template and adds greatly to the size of the download I've not made any BLU PDF duplicates myself. 

So if you want a BLU Pyro you have to use Pepakura Designer and go to Settings > Texture Settings and selecting the location of the texture you want to load. All PDOs and one hat (Brigade helm) must have their textures changed for this to work. 